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Project-o-mundo! › Pie-hole

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My time at home is filled with projects!¬†That’s cool, right?

On the grill I’ve got:

  • An art piece featuring a pirate!

The art piece is for a friend’s birthday. I’m pretty certain I won’t meet the date for a physical delivery of a print by her birthday, but at the very least, I want to finish it digitally so I can show it to her. There is nothing but some social awkwardness to power through, but Carissa is gracious enough to accept it with a smile. I had it on the docket as something to get to eventually, but when I heard her birthday was coming up, it was the perfect gift for her.

  • A Dungeon Master’s / Role-playing tool

I call it Tabletop, and I’ve got a handful of people using it. Right now, it is basically a piece of custom blog/forum software designed to handle multiple users so they can talk to each-other as their characters¬†(and the game master). I got the idea when I started a game via E-mail that spiraled beyond my (and some of my players’) grasp. There had to be a better way, and I saw this as a great opportunity to practice coding.

There are many features planned for the future, so it should be cool to see it develop while I guide my players through the world I’ve made for them.

  • New game-classifying project

It just spawned in my head today and I think it may have some real legs (along with the other thousand crackpot ideas I’ve got). It is very much in its infancy, but I’ve got some other gamer-nerds on the project as well. It is supposed to classify games into the core real genres by what elements they possess so you can really see that The Legend of Zelda, for example, is actually an adventure game, and not a role-playing game.

I’ve stumbled across some other oddities as well, one of which was pretty shocking: You know those Full Motion Video games in which you just pick some dialogue options and the story progresses from your choices? They were just glorified Choose Your Own Adventure books, really, but I discovered their closest neighbor as far as conceptual gameplay is Pac-Man! Choose Your Own Adventure is simply a maze game: you choose your path and sometimes you finish the maze, but you reach a dead-end more often.

This one is pretty cool, and there are a lot of options on the table yet for which direction it can go – it doesn’t even have a name yet!

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